By Peanut
The newest incarnation of AvP brings a twist to the multiplayer first person shooter. Rather than customize your soldier with specific guns or explosives, as in Modern Warfare 2, you take on the role of one of three very different killing machines. As Alien, you sprint across walls and ceilings, lay in hiding for your prey, and strike with your deadly tail, claws, or protruding jaws. As Predator, you become invisible, switch between various vision modes (infrared, "alien-detecting"), and deploy high-tech weaponry like throwing stars. Finally, as Colonial Marine, you use your motion tracker to identify threats, lay down suppressive fire to keep aliens at bay, and hope the predators are more concerned about roving xenomorphs than they are about you.
The three modes of combat, especially the Alien and Predator, provide a unique experience from standard military-style video games. That being said, the Alien proves difficult to navigate at first, and you'll need to master the maps if you want your Predator to find any weapons other than the default retractable wrist blades. I haven't had a chance to try the single-player campaigns yet, so stay tuned for an update. 2 PB Jars
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